pgLab/pglab/CrudModel.h

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#ifndef CRUDMODEL_H
#define CRUDMODEL_H
#include <QAbstractTableModel>
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#include "ASyncDBConnection.h"
#include "Pgsql_Connection.h"
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#include "PgClass.h"
#include "PgConstraint.h"
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#include "Pgsql_Connection.h"
#include <map>
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#include <memory>
#include <tuple>
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#include <vector>
#include <optional>
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class PgConstraint;
class OpenDatabase;
class ASyncWindow;
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/**
* @brief The CrudModel class
*
* Features
* - order by one or more user selectable columns
* - user filter condition
* - user limit and offset
* - hide columns (will not be retrieved can greatly speed up things when you disable wide columns)
* - can use foreign keys to display dropdown
*
*
* Need to keep track of changes from the original. Things to track
* - new data being entered for existing row
* - new data for new row
* - current data of modified row
* - current data of new row
* - which rows are deleted
* We need to be able to:
* - determine row count easily
* - find specific row from table easily
* - support resorting (without requerying)
* //- support custom filtering (without requerying)
*
* Keep data as much in original result
* - use redirect list to go from index to actual row in the result
* - use an additional map index by original row number containing changed data
* - might be beneficial to have vector<bool> in sync with original list to signal changes from the result
* this could prevent doing a lot of slower searches in the changed row set by only doing this when the direty markes
* has been set vector<bool> takes 1 bit per value making it very efficient and fast. We also could put a bit in the mapping
* vector but this probably would double the size of that list taking 32 times the size of vector<bool>.
*
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*/
class CrudModel: public QAbstractTableModel {
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Q_OBJECT
public:
explicit CrudModel(ASyncWindow *async_win);
~CrudModel() override;
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void setConfig(std::shared_ptr<OpenDatabase> db, const PgClass &table);
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
// Basic functionality:
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
int columnCount(const QModelIndex &parent = QModelIndex()) const override;
virtual QVariant data(const QModelIndex &index, int role) const override;
virtual Qt::ItemFlags flags(const QModelIndex &) const override;
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virtual bool setData(const QModelIndex &index, const QVariant &value, int role) override;
void loadData();
bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
/// Removes selected rows
void removeRows();
public slots:
virtual bool submit() override;
virtual void revert() override;
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private:
using PKeyValues = std::vector<std::string>;
class ColumnSort {
public:
enum Direction { Ascending, Descending };
enum NullSorting {
Default, ///< Behaves like NULL values are larger then non NULL values ASC NULLS LAST or DESC NULLS FIRST
First,
Last };
std::string columnName;
Direction direction = Direction::Ascending;
NullSorting nulls = NullSorting::Default;
std::string toSql() const
{
std::string res = columnName;
if (direction == Direction::Descending)
res += " DESC";
if (nulls == NullSorting::First)
res += " NULLS FIRST";
else if (nulls == NullSorting::Last)
res += " NULLS LAST";
}
};
// using RowData = std::vector<std::string>;
// using RowDataPtr = std::unique_ptr<RowData>;
// /** Choosen for a vector of pointers while vector is relatively slow with insertion and removal in the middle
// * I hope the small size of the elements will make this not much of an issue while the simple linear and sequential
// * nature of a vector will keep memory allocation fairly efficient.
// */
// using RowList = std::vector<RowDataPtr>;
// std::shared_ptr<RowList> resultToRowList(std::shared_ptr<Pgsql::Result> result);
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using Value = std::optional<std::string>;
/** Used to remember the changes that have been made to rows.
*
* For simplicity it also holds the values for columns that have not been changed.
*/
class ModifiedRow {
public:
ModifiedRow() = default;
ModifiedRow(int row, const std::vector<Value> &values)
: m_row(row), m_values(values)
{}
ModifiedRow(int row, const std::vector<Value> &&values)
: m_row(row), m_values(values)
{}
const auto& data() const { return m_values; }
int row() const { return m_row; }
private:
int m_row = -1;
std::vector<Value> m_values;
};
using ModifiedRowList = std::map<int, ModifiedRow>;
/** Similar to a modified row but it only stores values for columns that actually have been edited.
*
*/
class PendingRow {
public:
using ValueMap = std::map<int, Value>;
explicit PendingRow(int row)
: m_row(row)
{}
const auto& data() const { return m_values; }
int row() const { return m_row; }
void setValue(int col, const Value &val)
{
m_values.insert_or_assign(col, val);
}
private:
int m_row;
ValueMap m_values;
};
class PendingRowList {
public:
using Map = std::map<int, PendingRow>;
PendingRow& getRow(int row)
{
auto iter = m_rows.lower_bound(row);
if (iter != m_rows.end() && iter->first == row) {
return iter->second;
}
else {
return m_rows.insert(iter, {row, PendingRow(row)})->second;
}
}
void setValue(int col, int row, const Value &value)
{
auto iter = m_rows.find(row);
if (iter == m_rows.end()) {
iter = m_rows.insert({row, PendingRow(row)}).first;
}
iter->second.setValue(col, value);
}
std::optional<Value> getValue(int col, int row) const
{
auto iter = m_rows.find(row);
if (iter != m_rows.end()) {
auto &r = iter->second;
auto cell = r.data().find(col);
if (cell != r.data().end())
return cell->second;
}
return std::nullopt;
}
auto begin() { return m_rows.begin(); }
auto end() { return m_rows.end(); }
void clear() { m_rows.clear(); }
Map m_rows;
};
class RowMapping {
public:
bool modified = false; ///< Row has been modified, look there for actual data
bool pending = false; ///< Row has pending changes, look first in pending for current data
int rowKey = -1; ///< value to use as key/index into the data lists
RowMapping() = default;
explicit RowMapping(int row_key)
: rowKey(row_key)
{}
};
using RowMappingVector = std::vector<RowMapping>;
ASyncWindow * m_asyncWindow;
std::shared_ptr<OpenDatabase> m_database;
std::optional<PgClass> m_table;
std::optional<PgConstraint> m_primaryKey;
ASyncDBConnection m_dbConn;
bool callLoadData = false;
std::shared_ptr<Pgsql::Result> m_roData;
/// \brief Total number of rows to show.
///
/// The first n rows are the rows in m_roData.
/// While a row is being edited the modifications are in the PendingRowList
/// When the edits have been submitted the new values are put in the ModifiedRowList
///
/// The last row is for creating new rows. There is no data for this row or it is
/// in the PendingRowList. As soon as the row has been inserted a new last empty row
/// will be created by increasing this variable. And the newly stored row will be in
/// the modified list.
///
int m_rowCount = 0;
PendingRowList m_pendingRowList;
/// \brief Maintains a list of all modified rows.
///
/// The key values are the indexes of the row before any rows were deleted.
///
ModifiedRowList m_modifiedRowList;
/// Keeps track of mapping grid rows to data rows
RowMappingVector m_rowMapping;
/// call on initial load to fill in the mappings
void initRowMapping();
// using RedirectVec = std::vector<int>;
// /// In sync with the actual table, used to efficiently find the correct row in the result
// RedirectVec m_redirectVector;
void loadIntoModel(std::shared_ptr<Pgsql::Result> data);
Value getData(const QModelIndex &index) const;
Oid getType(int column) const;
///
/// \brief columnName
/// \param col
/// \return
///
QString columnName(int col) const;
///
/// \brief getModifiedRow searches for the specified row in the modified set
/// \param row
/// \return Pointer to the modified element or nullptr if there is no modification
///
const ModifiedRow* getModifiedRow(int row) const;
///
/// \brief getPKeyForRow retrieve the primary key of the specified row
///
/// This function should not be called when there is no primarykey. (Editing should be disabled anyway in that case)
///
/// \param row Actual result row not intermeddiat model row
/// \return The values of the primary key column. If this is a new row it will return an empty list
///
PKeyValues getPKeyForRow(int row) const;
bool savePendingChanges();
std::tuple<QString, Pgsql::Params> createUpdateQuery(const PKeyValues &pkey_values, const PendingRow &pending_row);
std::tuple<QString, Pgsql::Params> createInsertQuery(const PendingRow &pending_row);
std::tuple<QString, Pgsql::Params> createDeleteStatement(const PKeyValues &pkey_values);
std::tuple<bool, ModifiedRow> updateRow(const PendingRow &pending_row);
void appendNewRow();
int lastRowKey = 0;
int allocNewRowKey() { return ++lastRowKey; }
private slots:
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void connectionStateChanged(ASyncDBConnection::State state);
// void queryResult(std::shared_ptr<Pgsql::Result> result);
// void queryError();
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// void dataProcessingFutureFinished();
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};
#endif // CRUDMODEL_H