pgLab/pglab/MasterController.cpp

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#include "MasterController.h"
#include "ConnectionManagerWindow.h"
#include "ConnectionList.h"
#include "ConnectionListModel.h"
#include "PasswordManager.h"
#include "DatabaseWindow.h"
#include "ServerWindow.h"
#include "BackupDialog.h"
#include "PasswordPromptDialog.h"
#include <QDebug>
#include <QDir>
#include <QStandardPaths>
#include <botan/sqlite3.h>
namespace {
QString GetUserConfigDatabaseName()
{
QString path = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
QDir dir(path);
if (!dir.exists()) {
dir.mkpath(".");
}
path += "/pglabuser.db";
return path;
}
}
MasterController::MasterController(QObject *parent) : QObject(parent)
{}
MasterController::~MasterController()
{
delete m_connectionManagerWindow;
delete m_connectionListModel;
delete m_connectionList;
}
void MasterController::init()
{
//std::string dbfilename = QDir::toNativeSeparators(GetUserConfigDatabaseName()).toUtf8().data();
//m_userConfigDatabase = std::make_shared<Botan::Sqlite3_Database>(dbfilename);
m_userConfigDatabase = QSqlDatabase::addDatabase("QSQLITE");
m_userConfigDatabase.setDatabaseName(GetUserConfigDatabaseName());
if (!m_userConfigDatabase.open()) {
qDebug() << "Error: connection with database fail";
}
else {
qDebug() << "Database: connection ok";
}
m_passwordManager = std::make_shared<PasswordManager>();
m_connectionList = new ConnectionList;
m_connectionList->load();
m_connectionListModel = new ConnectionListModel(m_connectionList, this);
m_connectionManagerWindow = new ConnectionManagerWindow(this, nullptr);
m_connectionManagerWindow->show();
}
void MasterController::showConnectionManager()
{
m_connectionManagerWindow->show();
}
void MasterController::openSqlWindowForConnection(size_t connection_index)
{
auto res = m_connectionListModel->get(connection_index);
if (res.valid()) {
auto cc = res.get();
if (retrieveConnectionPassword(cc)) {
m_connectionListModel->save(connection_index, cc);
// TODO instead of directly openening the mainwindow
// do async connect and only open window when we have
// working connection
auto w = new DatabaseWindow(this, nullptr);
w->setAttribute( Qt::WA_DeleteOnClose );
w->setConfig(cc);
w->showMaximized();
}
}
}
void MasterController::openBackupDlgForConnection(size_t connection_index)
{
auto res = m_connectionListModel->get(connection_index);
if (res.valid()) {
auto cc = res.get();
if (retrieveConnectionPassword(cc)) {
m_connectionListModel->save(connection_index, cc);
auto w = new BackupDialog(nullptr); //new ServerWindow(this, nullptr);
w->setAttribute( Qt::WA_DeleteOnClose );
w->setConfig(cc);
w->show();
}
}
}
void MasterController::openServerWindowForConnection(size_t connection_index)
{
auto res = m_connectionListModel->get(connection_index);
if (res.valid()) {
auto cc = res.get();
if (retrieveConnectionPassword(cc)) {
m_connectionListModel->save(connection_index, cc);
auto w = new ServerWindow(this, nullptr);
w->setAttribute( Qt::WA_DeleteOnClose );
w->setConfig(cc);
w->show();
}
}
}
bool MasterController::retrieveConnectionPassword(ConnectionConfig &cc)
{
auto pw_state = cc.passwordState();
if (pw_state == PasswordState::NotNeeded) {
return true;
}
else if (pw_state == PasswordState::SavedPasswordManager) {
std::string pw;
bool result = getPasswordFromPskdb(getPskId(cc), pw);
if (result) {
cc.setPassword(pw);
return true;
}
}
// Geen else hier want als voorgaande blok niet geretourneerd heeft moeten we wachtwoord
// ook aan de gebruiker vragen zoals hier gebeurd.
QString str = ConnectionListModel::makeLongDescription(cc);
auto dlg = std::make_unique<PasswordPromptDialog>(PasswordPromptDialog::SaveOption, nullptr);
dlg->setCaption(tr("Connection password prompt"));
dlg->setDescription(QString(tr("Please provide password for connection %1")).arg(str));
int exec_result = dlg->exec();
if (exec_result == QDialog::Accepted) {
std::string password = dlg->password().toUtf8().data();
cc.setPassword(password);
if (dlg->saveChecked()) {
storePasswordInPskdb(getPskId(cc), password);
cc.setPasswordState(PasswordState::SavedPasswordManager);
}
return true;
}
return false;
}
bool MasterController::getPasswordFromPskdb(const std::string &password_id, std::string &password)
{
if (!UnlockPasswordManagerIfNeeded())
return false;
return m_passwordManager->get(password_id, password);
}
bool MasterController::storePasswordInPskdb(const std::string &password_id, const std::string password)
{
if (!UnlockPasswordManagerIfNeeded())
return false;
m_passwordManager->set(password_id, password);
return true;
}
bool MasterController::UnlockPasswordManagerIfNeeded()
{
if (m_passwordManager->initialized(m_userConfigDatabase)) {
if (!m_passwordManager->locked())
return true;
while (true) {
// ask user for passphrase
auto dlg = std::make_unique<PasswordPromptDialog>(nullptr, nullptr);
dlg->setCaption(tr("Unlock password manager"));
dlg->setDescription(tr("Enter password for password manager"));
int exec_result = dlg->exec();
bool ok = (exec_result == QDialog::Accepted);
if (!ok) {
// leave this retry loop
break;
}
// user gave OK, if succeeds return true otherwise loop a prompt for password again.
if (m_passwordManager->openDatabase(m_userConfigDatabase, dlg->password()))
return true;
}
}
else {
// Ask user for passphrase + confirmation, clearly instruct this is first setup
// create
auto dlg = std::make_unique<PasswordPromptDialog>(PasswordPromptDialog::ConfirmPassword, nullptr);
dlg->setCaption(tr("Password manager setup"));
dlg->setDescription(tr("Enter a strong password for password manager initialization. A strong key will be "
"derived from your password and it will be impossible to recover anything from the "
"password manager without the password you enter here."));
int exec_result = dlg->exec();
if (exec_result == QDialog::Accepted) {
QString passphrase = dlg->password();
if (m_passwordManager->createDatabase(m_userConfigDatabase, passphrase))
return true;
}
}
return false;
}
std::string MasterController::getPskId(const ConnectionConfig &cc)
{
std::string id = "dbpw/";
id += cc.uuid().toString().toUtf8().data();
return id;
}
//std::shared_ptr<Botan::Sqlite3_Database> MasterController::getUserConfigDatabase()
//{
// return m_userConfigDatabase;
//}