Switched away from boost::asio as it doesn't play well with libpq

This commit is contained in:
eelke 2019-11-06 20:03:27 +01:00
parent 6dd079bf87
commit 6bb5525d5e
13 changed files with 566 additions and 143 deletions

View file

@ -1,9 +1,12 @@
#include "ASyncDBConnection.h"
#include "ScopeGuard.h"
#include "util.h"
#include "Pgsql_PgException.h"
#include "Win32Event.h"
#include "WaitHandleList.h"
#include <chrono>
using namespace boost::asio;
#include <queue>
#include <WinSock2.h>
namespace {
@ -17,71 +20,448 @@ namespace {
}
} registerMetaTypes_instance;
class Command {
public:
std::string command;
Pgsql::Params params;
ASyncDBConnection::on_result_callback on_result;
Command() = default;
Command(const std::string &cmd, ASyncDBConnection::on_result_callback cb)
: command(cmd), on_result(cb)
{}
Command(const std::string &cmd, Pgsql::Params &&p, ASyncDBConnection::on_result_callback cb)
: command(cmd), params(p), on_result(cb)
{}
};
}
ASyncDBConnection::ASyncDBConnection(boost::asio::io_service &ios)
: m_asioSock(ios)
class ASyncDBConnectionThread {
public:
using t_CommandQueue = std::queue<Command>;
// struct {
// std::mutex m_mutex;
// on_state_callback m_func;
// } m_stateCallback;
// struct {
// std::mutex m_mutex;
// on_notice_callback m_func;
// } m_noticeCallback;
struct t_Command {
std::mutex m_mutex;
t_CommandQueue m_queue;
//std::condition_variable m_newEvent;
Win32Event m_newEvent;
t_Command()
: m_newEvent(Win32Event::Reset::Auto, Win32Event::Initial::Clear)
{}
} m_commandQueue;
// std::string m_initString;
ConnectionConfig m_config;
ASyncDBConnection::State m_state = ASyncDBConnection::State::NotConnected;
ASyncDBConnectionThread(ASyncDBConnection *asco);
/// Is started as a seperate thread by ASyncDBConnection
void run();
/// Sends a cancel request to the DB server
bool cancel();
void stop();
private:
ASyncDBConnection *asyncConnObject = nullptr;
/// \todo Implement new method to stop the thread
Win32Event m_stopEvent;
Pgsql::Connection m_connection;
bool terminateRequested = false; ///< is set when the thread should stop
bool m_terminated = true;
Pgsql::Canceller m_canceller;
QElapsedTimer m_timer;
bool makeConnection();
void communicate();
void doStateCallback(ASyncDBConnection::State state);
/// Wait's for a command to come in and send's it to the server
void waitForAndSendCommand();
void doNewCommand();
void waitForResult();
void processNotice(const PGresult *result);
/** Function to call when after sending a command the socket is ready for reading.
*
* It might take several consumes before all data is read.
*/
bool consumeResultInput();
};
ASyncDBConnectionThread::ASyncDBConnectionThread(ASyncDBConnection *asco)
: asyncConnObject(asco)
, m_stopEvent(Win32Event::Reset::Manual, Win32Event::Initial::Clear)
{}
ASyncDBConnection::~ASyncDBConnection() = default;
void ASyncDBConnectionThread::run()
{
m_terminated = false;
SCOPE_EXIT {
m_state = ASyncDBConnection::State::NotConnected;
m_terminated = true;
};
while (!terminateRequested) {
// make or recover connection
if (makeConnection()) {
m_connection.setNoticeReceiver(
[this](const PGresult *result) { processNotice(result); });
m_canceller = m_connection.getCancel();
// send commands and receive results
communicate();
}
else {
// It is not possible to determine the source of the problem.
// Accept for PQconnectionNeedsPassword
// Pass problem to main thread and stop this thread
// Main thread needs to know it has to restart connecting if it want's to.
// TODO: add status functions to help main thread so it doesn't have to remember
// everything reported through callbacks.
break;
}
}
// close connection
}
bool ASyncDBConnectionThread::cancel()
{
return m_canceller.cancel(nullptr);
}
bool ASyncDBConnectionThread::makeConnection()
{
using namespace std::literals::chrono_literals;
// start connecting
// auto keywords = m_config.getKeywords();
// auto values = m_config.getValues();
QString conn_string = m_config.connectionString();
#if false
try {
m_connection.connect(conn_string); //keywords, values, 0);
doStateCallback(ASyncDBConnection::State::Connected);
return true;
}
catch (Pgsql::PgConnectionError &) {
}
return false;
#else
while (!terminateRequested) {
bool ok = m_connection.connectStart(conn_string); //keywords, values);
auto start = std::chrono::steady_clock::now();
if (ok && m_connection.status() != CONNECTION_BAD) {
int sock = m_connection.socket();
Win32Event socket_event(Win32Event::Reset::Auto, Win32Event::Initial::Clear);
long fd = FD_WRITE;
while (true) {
// poll till complete or failed (we can get an abort command)
WSAEventSelect(sock, socket_event.handle(), fd);
WaitHandleList whl;
auto wait_result_socket_event = whl.add(socket_event);
auto wait_result_stop = whl.add(m_stopEvent);
auto nu = std::chrono::steady_clock::now();
std::chrono::duration<float, std::milli> diff = -(nu-start);
diff += 30s;
DWORD timeout = diff.count();
DWORD res = MsgWaitForMultipleObjectsEx(
whl.count(), // _In_ DWORD nCount,
whl, // _In_ const HANDLE *pHandles,
timeout, // _In_ DWORD dwMilliseconds,
0, // _In_ DWORD dwWakeMask,
0 // _In_ DWORD dwFlags
);
if (res == wait_result_socket_event) {
auto poll_state = m_connection.connectPoll();
if (poll_state == PGRES_POLLING_OK) {
// if connected return true
doStateCallback(ASyncDBConnection::State::Connected);
return true;
}
else if (poll_state == PGRES_POLLING_FAILED) {
doStateCallback(ASyncDBConnection::State::NotConnected);
return false;
}
else if (poll_state == PGRES_POLLING_READING) {
doStateCallback(ASyncDBConnection::State::Connecting);
fd = FD_READ;
}
else if (poll_state == PGRES_POLLING_WRITING) {
doStateCallback(ASyncDBConnection::State::Connecting);
fd = FD_WRITE;
}
}
else if (res == wait_result_stop) {
}
} // end while (true)
}
}
return false;
#endif
}
void ASyncDBConnectionThread::communicate()
{
while (!terminateRequested) {
// wait for something to do:
// - command to send to server
// - wait for results and (notifies can also come in)
// - pass each result on to the completion routine
// - notify comming in from the server
// - pass to notify callback
// - connection raises an error
// - return
// - stop signal
// - return
if (m_state == ASyncDBConnection::State::Connected) {
waitForAndSendCommand();
}
else if (m_state == ASyncDBConnection::State::QuerySend || m_state == ASyncDBConnection::State::CancelSend) {
// Wait for result, even after a cancel we should wait, for all results
// New command's are not excepted when one has been send
waitForResult();
}
}
}
void ASyncDBConnectionThread::stop()
{
terminateRequested = true;
m_stopEvent.set();
}
void ASyncDBConnectionThread::doStateCallback(ASyncDBConnection::State state)
{
m_state = state;
// std::lock_guard<std::mutex> lg(m_stateCallback.m_mutex);
// if (m_stateCallback.m_func) {
// m_stateCallback.m_func(state);
// }
emit asyncConnObject->onStateChanged(state);
}
void ASyncDBConnectionThread::waitForAndSendCommand()
{
#if false
using namespace std::chrono_literals;
// lock the data
std::unique_lock<std::mutex> lk(m_commandQueue.m_mutex);
if (m_commandQueue.m_queue.empty()) {
// no data wait till there is data
m_commandQueue.m_newEvent.wait_for(lk, 1000ms);
// can we use the predicate to reimplement the stop function???, []{return ready;});
}
doNewCommand();
#else
WaitHandleList whl;
auto wait_result_new_command = whl.add(m_commandQueue.m_newEvent);
auto wait_result_stop = whl.add(m_stopEvent);
DWORD res = MsgWaitForMultipleObjectsEx(
whl.count(), // _In_ DWORD nCount,
whl, // _In_ const HANDLE *pHandles,
INFINITE, // _In_ DWORD dwMilliseconds,
0, // _In_ DWORD dwWakeMask,
0 // _In_ DWORD dwFlags
);
if (res == wait_result_new_command) {
doNewCommand();
}
if (res == wait_result_stop)
return;
#endif
}
void ASyncDBConnectionThread::doNewCommand()
{
// get command from top of queue (but leave it in the queue, we need the callback)
if (! m_commandQueue.m_queue.empty()) {
const Command &command = m_commandQueue.m_queue.front();
if (!command.command.empty()) {
bool query_send = false;
if (command.params.empty())
query_send = m_connection.sendQuery(command.command.c_str());
else
query_send = m_connection.sendQueryParams(command.command.c_str(), command.params);
if (query_send) {
m_timer.start();
doStateCallback(ASyncDBConnection::State::QuerySend);
}
else {
std::string error = m_connection.getErrorMessage();
// todo: need to report the error
}
}
}
}
bool ASyncDBConnectionThread::consumeResultInput()
{
bool finished = false;
if (m_connection.consumeInput()) {
while ( ! finished && ! m_connection.isBusy()) {
auto res(m_connection.getResult());
{
qint64 ms = m_timer.restart();
std::lock_guard<std::mutex> lg(m_commandQueue.m_mutex);
m_commandQueue.m_queue.front().on_result(res, ms);
if (res == nullptr) {
m_timer.invalidate();
m_commandQueue.m_queue.pop();
doStateCallback(ASyncDBConnection::State::Connected);
finished = true;
}
}
}
// else is still waiting for more data
}
else {
// error during consume
}
return finished;
}
void ASyncDBConnectionThread::waitForResult()
{
int sock = m_connection.socket();
fd_set readfds;
timeval timeout;
bool finished = false;
while (!finished && !terminateRequested) {
FD_ZERO(&readfds);
FD_SET(sock, &readfds);
timeout.tv_sec = 5;
timeout.tv_usec = 0;
int select_result = select(sock + 1, &readfds, nullptr, nullptr, &timeout);
if (select_result > 0) {
if (FD_ISSET(sock, &readfds)) {
if (consumeResultInput()) {
finished = true;
}
}
}
}
#if false
Win32Event socket_event(Win32Event::Reset::Manual, Win32Event::Initial::Clear);
long fd = FD_READ | FD_CLOSE;
bool finished = false;
while ( ! finished) {
WSAEventSelect(sock, socket_event.handle(), fd);
WaitHandleList whl;
auto wait_result_socket = whl.add(socket_event);
//auto wait_result_stop = whl.add(m_stopEvent);
DWORD res = MsgWaitForMultipleObjectsEx(
whl.count(), // _In_ DWORD nCount,
whl, // _In_ const HANDLE *pHandles,
INFINITE, // _In_ DWORD dwMilliseconds,
0, // _In_ DWORD dwWakeMask,
0 // _In_ DWORD dwFlags
);
if (res == wait_result_socket) {
WSANETWORKEVENTS net_events;
WSAEnumNetworkEvents(sock, socket_event.handle(), &net_events);
if (net_events.lNetworkEvents & FD_READ) {
if (consumeResultInput()) {
finished = true;
}
}
}
if (res == wait_result_stop) {
// Send cancel, close connection and terminate thread
cancel();
doStateCallback(State::Terminating);
finished = true;
}
} // end while
// When last result received, remove command from queue
#endif
}
void ASyncDBConnectionThread::processNotice(const PGresult *result)
{
// Pgsql::Result res(result);
// std::lock_guard<std::mutex> lg(m_noticeCallback.m_mutex);
// if (m_noticeCallback.m_func) {
// Pgsql::ErrorDetails details = Pgsql::ErrorDetails::createErrorDetailsFromPGresult(result);
// m_noticeCallback.m_func(details);
// }
Pgsql::ErrorDetails details = Pgsql::ErrorDetails::createErrorDetailsFromPGresult(result);
emit asyncConnObject->onNotice(details);
}
ASyncDBConnection::ASyncDBConnection()
: m_threadData(std::make_unique<ASyncDBConnectionThread>(this))
{}
ASyncDBConnection::~ASyncDBConnection()
{
closeConnection();
}
ASyncDBConnection::State ASyncDBConnection::state() const
{
return m_state;
return m_threadData->m_state;
}
void ASyncDBConnection::setupConnection(const ConnectionConfig &config)
{
m_config = config;
// auto keywords = m_config.getKeywords();
// auto values = m_config.getValues();
QString conn_string = config.connectionString();
bool ok = m_connection.connectStart(conn_string.toStdString().c_str());
// auto start = std::chrono::steady_clock::now();
if (ok && m_connection.status() != CONNECTION_BAD) {
auto sock_handle = m_connection.socket();
m_asioSock.assign(ip::tcp::v4(), sock_handle);
m_asioSock.non_blocking(true);
m_asioSock.async_write_some(null_buffers(),
[this] (boost::system::error_code ec, std::size_t s)
{ async_connect_handler(ec, s); }
);
if (m_thread.joinable()) {
m_threadData->stop();
m_thread.join();
}
}
m_threadData->m_config = config;
m_thread = std::thread([this] () { m_threadData->run(); });
void ASyncDBConnection::async_connect_handler(boost::system::error_code ec, std::size_t /*s*/)
{
// boost::asio::error::operation_aborted
if (ec == boost::system::errc::success) {
auto poll_state = m_connection.connectPoll();
if (poll_state == PGRES_POLLING_OK) {
// if connected return true
doStateCallback(State::Connected);
}
else if (poll_state == PGRES_POLLING_FAILED) {
doStateCallback(State::NotConnected);
}
else if (poll_state == PGRES_POLLING_READING) {
doStateCallback(State::Connecting);
m_asioSock.async_read_some(null_buffers(),
[this] (boost::system::error_code ec, std::size_t s)
{ async_connect_handler(ec, s); }
);
}
else if (poll_state == PGRES_POLLING_WRITING) {
doStateCallback(State::Connecting);
m_asioSock.async_write_some(null_buffers(),
[this] (boost::system::error_code ec, std::size_t s)
{ async_connect_handler(ec, s); }
);
}
}
}
void ASyncDBConnection::doStateCallback(State state)
{
m_state = state;
@ -96,79 +476,38 @@ void ASyncDBConnection::doStateCallback(State state)
void ASyncDBConnection::closeConnection()
{
// SHould this be async too????
if (m_state == State::QuerySend) {
m_canceller.cancel(nullptr);
}
if (m_state != State::NotConnected) {
// Do not really want to close it before libpq is finished with it
// However explicitly is the destroctor doing the right thing?
//m_asioSock.close();
m_connection.close();
// doStateCallback(State::NotConnected);
// TODO also send cancel???
m_threadData->stop();
if (m_thread.joinable()) {
m_thread.join();
}
doStateCallback(State::NotConnected);
}
bool ASyncDBConnection::send(const std::string &command, on_result_callback on_result)
{
m_connection.sendQuery(command);
m_timer.start();
doStateCallback(State::QuerySend);
m_asioSock.async_read_some(null_buffers(),
[this, on_result] (boost::system::error_code ec, std::size_t s)
{ async_query_handler(ec, s, on_result); }
);
{
std::lock_guard<std::mutex> lg(m_threadData->m_commandQueue.m_mutex);
m_threadData->m_commandQueue.m_queue.emplace(command, on_result);
m_threadData->m_commandQueue.m_newEvent.set();
}
return true;
}
bool ASyncDBConnection::send(const std::string &command, Pgsql::Params params, on_result_callback on_result)
{
m_connection.sendQueryParams(command.c_str(), params);
m_timer.start();
doStateCallback(State::QuerySend);
m_asioSock.async_read_some(null_buffers(),
[this, on_result] (boost::system::error_code ec, std::size_t s)
{ async_query_handler(ec, s, on_result); }
);
{
std::lock_guard<std::mutex> lg(m_threadData->m_commandQueue.m_mutex);
m_threadData->m_commandQueue.m_queue.emplace(command, std::move(params), on_result);
m_threadData->m_commandQueue.m_newEvent.set();
}
return true;
}
void ASyncDBConnection::async_query_handler(boost::system::error_code ec, std::size_t /*s*/, on_result_callback on_result)
{
if (ec == boost::system::errc::success) {
bool finished = false;
if (m_connection.consumeInput()) {
while ( ! finished && ! m_connection.isBusy()) {
auto res = m_connection.getResultNoThrow();
qint64 ms = m_timer.restart();
on_result(res, ms);
if (res == nullptr) {
m_timer.invalidate();
doStateCallback(State::Connected);
finished = true;
}
}
// else is still waiting for more data
}
else {
// error during consume
auto error_msg = m_connection.getErrorMessage();
}
//return finished;
if (!finished) {
// wait for more
m_asioSock.async_read_some(null_buffers(),
[this, on_result] (boost::system::error_code ec, std::size_t s)
{ async_query_handler(ec, s, on_result); }
);
}
}
}
bool ASyncDBConnection::cancel()
{
return m_canceller.cancel(nullptr);
return m_threadData->cancel();
}
void ASyncDBConnection::processNotice(const PGresult *result)

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@ -10,9 +10,9 @@
#include "ConnectionConfig.h"
#include <QElapsedTimer>
#include <mutex>
#include <boost/asio/ip/tcp.hpp>
#include <boost/asio/io_service.hpp>
#include <memory>
class ASyncDBConnectionThread;
/** \brief Class that handles asynchronous execution of queries.
*
* Queries are passed to this class with a routine to call on completion
@ -32,7 +32,7 @@ public:
using on_result_callback = std::function<void(Expected<std::shared_ptr<Pgsql::Result>>, qint64)>;
explicit ASyncDBConnection(boost::asio::io_service &ios);
explicit ASyncDBConnection();
~ASyncDBConnection();
State state() const;
@ -73,17 +73,18 @@ signals:
private:
Pgsql::Connection m_connection;
boost::asio::ip::tcp::socket m_asioSock;
std::unique_ptr<ASyncDBConnectionThread> m_threadData;
std::thread m_thread;
ConnectionConfig m_config;
State m_state = State::NotConnected;
Pgsql::Canceller m_canceller;
QElapsedTimer m_timer;
void async_connect_handler(boost::system::error_code ec, std::size_t s);
void async_query_handler(boost::system::error_code ec, std::size_t s, on_result_callback on_result);
void doStateCallback(State state);
void processNotice(const PGresult *result);
friend class ASyncDBConnectionThread;
};
Q_DECLARE_METATYPE(ASyncDBConnection::State);

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@ -0,0 +1,31 @@
#include "WaitHandleList.h"
#include "win32event.h"
WaitHandleList::WaitHandleList() = default;
WaitHandleList::~WaitHandleList() = default;
WaitResultValue WaitHandleList::add(HANDLE h)
{
m_waitHandles.push_back(h);
return WAIT_OBJECT_0 + static_cast<DWORD>(m_waitHandles.size() - 1);
}
WaitResultValue WaitHandleList::add(Win32Event &e)
{
return add(e.handle());
}
DWORD WaitHandleList::count() const
{
return static_cast<DWORD>(m_waitHandles.size());
}
void WaitHandleList::clear()
{
m_waitHandles.clear();
}
WaitHandleList::operator const HANDLE*() const
{
return m_waitHandles.data();
}

26
pglablib/WaitHandleList.h Normal file
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@ -0,0 +1,26 @@
#ifndef WAITHANDLELIST_H
#define WAITHANDLELIST_H
#include <windows.h>
#include <vector>
class Win32Event;
using WaitResultValue = DWORD;
class WaitHandleList {
public:
WaitHandleList();
~WaitHandleList();
WaitResultValue add(HANDLE h);
WaitResultValue add(Win32Event &e);
DWORD count() const;
void clear();
operator const HANDLE*() const;
private:
std::vector<HANDLE> m_waitHandles;
};
#endif // WAITHANDLELIST_H

47
pglablib/Win32Event.h Normal file
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@ -0,0 +1,47 @@
#ifndef WIN32EVENT_H
#define WIN32EVENT_H
#include <WinSock2.h>
#include <windows.h>
/** Simpel wrapper around a Win32 Event object.
Mostly to make cleanup automatic.*/
class Win32Event {
public:
enum class Reset { Auto=0, Manual=1 };
enum class Initial { Clear=0, Set=1 };
Win32Event(Reset r, Initial is)
: hEvent(CreateEvent(
nullptr, // _In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes,
BOOL(r), // _In_ BOOL bManualReset,
BOOL(is), // _In_ BOOL bInitialState,
nullptr //_In_opt_ LPCTSTR lpName
))
{}
Win32Event(Reset r, Initial is, int sock, long net_events)
: Win32Event(r, is)
{
WSAEventSelect(sock, hEvent, net_events);
}
~Win32Event()
{
CloseHandle(hEvent);
}
Win32Event(const Win32Event &) = delete;
Win32Event &operator=(const Win32Event &) = delete;
void set() { SetEvent(hEvent); }
void reset() { ResetEvent(hEvent); }
HANDLE handle() { return hEvent; }
private:
HANDLE hEvent;
};
#endif // WIN32EVENT_H

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@ -23,6 +23,7 @@ SOURCES += \
Pglablib.cpp \
ASyncDBConnection.cpp \
ConnectionConfig.cpp \
WaitHandleList.cpp \
catalog/PgType.cpp \
catalog/PgTypeContainer.cpp \
catalog/PgNamespace.cpp \
@ -88,6 +89,8 @@ HEADERS += \
Pglablib.h \
ASyncDBConnection.h \
ConnectionConfig.h \
WaitHandleList.h \
Win32Event.h \
catalog/PgType.h \
catalog/PgTypeContainer.h \
catalog/PgNamespace.h \