Added the thread safe TSQueue and using it in mainwindow to replace the adhoc queue implementation.
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10 changed files with 253 additions and 27 deletions
68
asyncdbconnection.h
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68
asyncdbconnection.h
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#ifndef ASYNCDBCONNECTION_H
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#define ASYNCDBCONNECTION_H
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#include "PgsqlConn.h"
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#include <functional>
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#include <vector>
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class ASyncDBConnection {
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public:
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enum class State {
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NotConnected,
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Connecting,
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Connected,
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QuerySend,
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CancelSend
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};
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using on_result_callback = std::function<void(Pgsql::Result)>;
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using on_state_callback = std::function<void(State)>;
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ASyncDBConnection();
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void setupConnection(const std::string &connstring);
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void closeConnection();
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void setStateCallback(on_state_callback state_callback);
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/** Sends command to the server.
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When the result is in and no result_task_queue was passed then on_result will be
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called directly within the thread.
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If the command gives multiple results on_result will be called for each result.
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*/
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bool send(const std::string &command, on_result_callback on_result);
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private:
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class Command {
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public:
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std::string command;
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on_result_callback on_result;
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};
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/// Contains all the members accessed by the thread
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class Thread {
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public:
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on_state_callback m_state_callback;
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std::string m_init_string;
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/// Is started as a seperate thread by ASyncDBConnection
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void run();
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/// Sends a cancel request to the DB server
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void cancel();
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private:
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Pgsql::Connection m_connection;
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bool terminateRequested = false; ///< is set when the thread should stop
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bool makeConnection();
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void communicate();
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};
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Thread thread;
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};
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#endif // ASYNCDBCONNECTION_H
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