Decided to use signal slot mechanism
The automatic cross thread activation is probably worth it.
This commit is contained in:
parent
14ab400ccb
commit
abd4020ddf
3 changed files with 34 additions and 63 deletions
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@ -32,10 +32,8 @@ QueryTab::QueryTab(MainWindow *win, QWidget *parent) :
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{
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ui->setupUi(this);
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m_dbConnection.setStateChangeReceiver(
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[this, win](auto s) { win->QueueTask([this, s]() { connectionStateChanged(s); }); });
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m_dbConnection.setNoticeReceiver(
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[this, win](auto n) { win->QueueTask([this, n]() { receiveNotice(n); }); });
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connect(&m_dbConnection, &ASyncDBConnection::onStateChanged, this, &QueryTab::connectionStateChanged);
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connect(&m_dbConnection, &ASyncDBConnection::onNotice, this, &QueryTab::receiveNotice);
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QFont font;
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font.setFamily("Source Code Pro");
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@ -4,19 +4,19 @@
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using namespace boost::asio;
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//namespace {
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namespace {
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// class registerMetaTypes {
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// public:
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// registerMetaTypes()
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// {
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// qRegisterMetaType<ASyncDBConnection::State>();
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// qRegisterMetaType<Pgsql::ErrorDetails>();
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// }
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// } registerMetaTypes_instance;
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class registerMetaTypes {
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public:
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registerMetaTypes()
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{
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qRegisterMetaType<ASyncDBConnection::State>();
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qRegisterMetaType<Pgsql::ErrorDetails>();
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}
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} registerMetaTypes_instance;
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//}
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}
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ASyncDBConnection::ASyncDBConnection(boost::asio::io_service &ios)
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: m_asioSock(ios)
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@ -87,8 +87,7 @@ void ASyncDBConnection::doStateCallback(State state)
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m_connection.setNoticeReceiver(
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[this](const PGresult *result) { processNotice(result); });
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}
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if (m_stateChangeReceiver)
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m_stateChangeReceiver(state);
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emit onStateChanged(state);
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}
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@ -137,7 +136,7 @@ void ASyncDBConnection::async_query_handler(boost::system::error_code ec, std::s
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while ( ! finished && ! m_connection.isBusy()) {
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auto res = m_connection.getResult();
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qint64 ms = m_timer.restart();
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on_result(res, ms); // do we really want to send null result to???
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on_result(res, ms);
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if (res == nullptr) {
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m_timer.invalidate();
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doStateCallback(State::Connected);
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@ -170,16 +169,5 @@ bool ASyncDBConnection::cancel()
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void ASyncDBConnection::processNotice(const PGresult *result)
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{
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Pgsql::ErrorDetails details = Pgsql::ErrorDetails::createErrorDetailsFromPGresult(result);
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if (m_noticeReceiver)
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m_noticeReceiver(details);
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}
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void ASyncDBConnection::setStateChangeReceiver(StateChangeReceiver state_change_receiver)
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{
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m_stateChangeReceiver = state_change_receiver;
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}
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void ASyncDBConnection::setNoticeReceiver(NoticeReceiver notice_receiver)
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{
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m_noticeReceiver = notice_receiver;
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emit onNotice(details);
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}
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@ -1,13 +1,14 @@
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#ifndef ASYNCDBCONNECTION_H
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#define ASYNCDBCONNECTION_H
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#include <QObject>
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#include "Pgsql_Connection.h"
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#include "Pgsql_Params.h"
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#include "Pgsql_Result.h"
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#include "Expected.h"
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#include "ConnectionConfig.h"
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#include <QElapsedTimer>
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#include <functional>
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#include <mutex>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/io_service.hpp>
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@ -15,12 +16,10 @@
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/** \brief Class that handles asynchronous execution of queries.
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*
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* Queries are passed to this class with a routine to call on completion
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* when the result is received that routine is called. The asynchronous
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* processing is done using boost::asio.
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*
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* You can cancel a running query but even then you have to wait for the result.
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* when the result is on that routine is called.
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*/
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class ASyncDBConnection {
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class ASyncDBConnection: public QObject {
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Q_OBJECT
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public:
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enum class State {
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NotConnected,
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@ -40,36 +39,20 @@ public:
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void setupConnection(const ConnectionConfig &config);
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void closeConnection();
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/** \defgroup send These function send queries to the server.
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*
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* The query string can actually contain multiple queries.
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* These functions report their results through a callback function.
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* If the command gives multiple results on_result will be called for each result.
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*
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* \note when the io_service that was passed to the constructor is running
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* on a different thread the callback also will be done on that thread. Forward
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* the call to your own thread if needed.
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*
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* \note while you can pass multiple queries to a single send call it is not allowed to
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* send new queries while not all results have been received.
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*/
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/** Sends command to the server.
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/** \ingroup send
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* \brief Function to send a command without parameters to the server.
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When the result is in on_result will be called directly within the thread.
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If the command gives multiple results on_result will be called for each result.
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*/
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bool send(const std::string &command, on_result_callback on_result);
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/** \ingroup send
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* \brief Function to send a a command with parameters to the server.
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*/
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bool send(const std::string &command, Pgsql::Params params, on_result_callback on_result);
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bool cancel();
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using StateChangeReceiver = std::function<void(ASyncDBConnection::State)>;
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void setStateChangeReceiver(StateChangeReceiver state_change_receiver);
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using NoticeReceiver = std::function<void(Pgsql::ErrorDetails)>;
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void setNoticeReceiver(NoticeReceiver notice_receiver);
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signals:
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void onStateChanged(ASyncDBConnection::State state);
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void onNotice(Pgsql::ErrorDetails notice);
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private:
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Pgsql::Connection m_connection;
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@ -77,8 +60,6 @@ private:
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ConnectionConfig m_config;
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State m_state = State::NotConnected;
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Pgsql::Canceller m_canceller;
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StateChangeReceiver m_stateChangeReceiver;
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NoticeReceiver m_noticeReceiver;
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QElapsedTimer m_timer;
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@ -88,4 +69,8 @@ private:
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void processNotice(const PGresult *result);
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};
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Q_DECLARE_METATYPE(ASyncDBConnection::State);
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Q_DECLARE_METATYPE(Pgsql::ErrorDetails);
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#endif // ASYNCDBCONNECTION_H
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