ConnectionManager overhaul

- connection settings are now changed by seperate component currently called in a seperate window
- old settings pane on the right of the connections had been removed
- new edit config button added between new connection and remove connection
This commit is contained in:
eelke 2019-08-24 20:47:32 +02:00
parent 78247c7abe
commit b09e8a6d4b
20 changed files with 836 additions and 733 deletions

View file

@ -8,8 +8,8 @@
#include "ConnectionConfig.h"
#include "Expected.h"
#include <QVector>
class ConnectionList;
/** \brief Model class for the list of connections.
*
@ -30,30 +30,44 @@ public:
ColCount
};
ConnectionListModel(ConnectionList *conns, QObject *parent);
ConnectionListModel(QObject *parent);
ConnectionListModel(const ConnectionListModel&) = delete;
~ConnectionListModel() override;
// BEGIN Model/View related functions
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const override;
virtual int columnCount(const QModelIndex &/*parent*/) const override;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
// virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
virtual bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
// END Model/View related functions
void newItem();
Expected<ConnectionConfig> get(size_t row);
virtual bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
Expected<ConnectionConfig> get(int row);
void load();
// Writes all entries to storage
void save();
void save(size_t index);
void save(size_t index, const ConnectionConfig &cc);
// Writes the specified entry to storage
void save(int index);
// // Save changes to the config
// void save(size_t index, const ConnectionConfig &cc);
/** Matches cc to the list by looking at its uuid.
*
* If it is not in the list it is added. If the uuid is in the list that entry is updated.
* In both cases the data is also directly written to long term storage.
*/
void save(const ConnectionConfig &cc);
static QString makeLongDescription(const ConnectionConfig &cfg);
private:
ConnectionList *m_connections;
using ConnectionList = QVector<ConnectionConfig>;
ConnectionList m_connections;
QString iniFileName();
};
#endif // CONNECTIONLISTMODEL_H