#include "ASyncWindow.h" #include ASyncWindow::ASyncWindow(QWidget *parent) : QMainWindow(parent) {} void ASyncWindow::QueueTask(TSQueue::t_Callable c) { m_taskQueue.add(c); // Theoretically this needs to be only called if the queue was empty because otherwise it already would // be busy emptying the queue. For now however I think it is safer to call it just to make sure. QMetaObject::invokeMethod(this, "processCallableQueue", Qt::QueuedConnection); // queues on main thread } void ASyncWindow::processCallableQueue() { if (!m_taskQueue.empty()) { auto c = m_taskQueue.pop(); c(); if (!m_taskQueue.empty()) { QTimer::singleShot(0, this, SLOT(processCallableQueue())); } } }