The plugin system will create the Action objects and bind them to the specified slots of the specific widget instances.
18 lines
389 B
C++
18 lines
389 B
C++
#ifndef QUERYTOOLMODULE_H
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#define QUERYTOOLMODULE_H
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#include "plugin_support/PluginModule.h"
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class QueryToolModule: public PluginModule {
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Q_OBJECT
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public:
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using PluginModule::PluginModule;
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void init() override;
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void menuAction_new(IPluginContentWidgetContext* context);
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void menuAction_open(IPluginContentWidgetContext* context);
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private slots:
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};
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#endif // QUERYTOOLMODULE_H
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