491 lines
13 KiB
C++
491 lines
13 KiB
C++
#include "ASyncDBConnection.h"
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#include "ScopeGuard.h"
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#include "util.h"
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#include "Pgsql_PgException.h"
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#include <atomic>
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#include <chrono>
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#include <queue>
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#include <QDebug>
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#include <QEventLoop>
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#include <QSocketNotifier>
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#include <QTimer>
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namespace {
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class registerMetaTypes {
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public:
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registerMetaTypes()
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{
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qRegisterMetaType<ASyncDBConnection::State>();
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qRegisterMetaType<Pgsql::ErrorDetails>();
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qRegisterMetaType<std::shared_ptr<Pgsql::Result>>();
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}
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} registerMetaTypes_instance;
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class Command {
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public:
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std::string command;
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Pgsql::Params params;
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ASyncDBConnection::on_result_callback on_result;
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Command() = default;
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Command(const std::string &cmd, ASyncDBConnection::on_result_callback cb)
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: command(cmd), on_result(cb)
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{}
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Command(const std::string &cmd, Pgsql::Params &&p, ASyncDBConnection::on_result_callback cb)
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: command(cmd), params(p), on_result(cb)
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{}
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};
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}
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class ASyncDBConnectionThread {
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public:
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using t_CommandQueue = std::queue<Command>;
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struct t_Command {
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std::mutex m_mutex;
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t_CommandQueue m_queue;
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} m_commandQueue;
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ConnectionConfig m_config;
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ASyncDBConnection::State m_state = ASyncDBConnection::State::NotConnected;
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ASyncDBConnectionThread(ASyncDBConnection *asco);
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/// Is started as a seperate thread by ASyncDBConnection
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void run();
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/// Sends a cancel request to the DB server
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bool cancel();
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void stop();
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/// Wakes the worker thread when it is waiting in its event loop
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void wake();
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private:
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enum class WaitResult {
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Socket, ///< the socket became ready
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Wakeup, ///< woken up by stop() or by a new command
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Timeout ///< the timeout expired
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};
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ASyncDBConnection *asyncConnObject = nullptr;
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std::atomic<bool> terminateRequested{false}; ///< is set when the thread should stop
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std::mutex m_wakeMutex;
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QEventLoop *m_loop = nullptr; ///< loop the worker blocks in, guarded by m_wakeMutex
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Pgsql::Connection m_connection;
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bool m_terminated = true;
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Pgsql::Canceller m_canceller;
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QElapsedTimer m_timer;
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bool hasQueuedCommand();
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WaitResult waitForSocket(QSocketNotifier::Type type, int timeout_ms, bool wakeOnNewCommand);
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bool makeConnection();
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void communicate();
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void doStateCallback(ASyncDBConnection::StateData state);
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/// Wait's for a command to come in and send's it to the server
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bool waitForAndSendCommand();
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void doNewCommand();
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void waitForResult();
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void processNotice(const PGresult *result);
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/** Function to call when after sending a command the socket is ready for reading.
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*
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* It might take several consumes before all data is read.
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*/
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bool consumeResultInput();
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};
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ASyncDBConnectionThread::ASyncDBConnectionThread(ASyncDBConnection *asco)
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: asyncConnObject(asco)
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{}
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void ASyncDBConnectionThread::run()
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{
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m_terminated = false;
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SCOPE_EXIT {
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m_state = ASyncDBConnection::State::NotConnected;
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m_terminated = true;
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m_connection.close();
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// doStateCallback(ASyncDBConnection::State::NotConnected);
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};
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try {
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while (!terminateRequested) {
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// make or recover connection
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if (makeConnection()) {
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m_connection.setNoticeReceiver(
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[this](const PGresult *result) { processNotice(result); });
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m_canceller = m_connection.getCancel();
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// send commands and receive results
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communicate();
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}
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else {
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// It is not possible to determine the source of the problem.
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// Accept for PQconnectionNeedsPassword
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// Pass problem to main thread and stop this thread
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// Main thread needs to know it has to restart connecting if it want's to.
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// TODO: add status functions to help main thread so it doesn't have to remember
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// everything reported through callbacks.
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break;
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}
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}
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doStateCallback({ ASyncDBConnection::State::NotConnected, QString("terminating") });
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}
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catch (const std::exception &ex)
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{
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doStateCallback({ ASyncDBConnection::State::NotConnected, QString::fromUtf8(ex.what()) });
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}
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catch (...)
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{
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doStateCallback({ ASyncDBConnection::State::NotConnected, QString::fromUtf8("Unknown error") });
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}
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}
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bool ASyncDBConnectionThread::cancel()
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{
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return m_canceller.cancel(nullptr);
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}
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bool ASyncDBConnectionThread::hasQueuedCommand()
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{
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std::lock_guard<std::mutex> lg(m_commandQueue.m_mutex);
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return !m_commandQueue.m_queue.empty();
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}
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ASyncDBConnectionThread::WaitResult ASyncDBConnectionThread::waitForSocket(QSocketNotifier::Type type, int timeout_ms, bool wakeOnNewCommand)
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{
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QEventLoop loop;
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WaitResult result = WaitResult::Wakeup;
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QSocketNotifier notifier(m_connection.socket(), type);
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QObject::connect(¬ifier, &QSocketNotifier::activated, &loop, [&result, &loop] {
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result = WaitResult::Socket;
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loop.quit();
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});
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QTimer timer;
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timer.setSingleShot(true);
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if (timeout_ms >= 0) {
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QObject::connect(&timer, &QTimer::timeout, &loop, [&result, &loop] {
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result = WaitResult::Timeout;
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loop.quit();
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});
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timer.start(timeout_ms);
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}
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{
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std::lock_guard<std::mutex> lg(m_wakeMutex);
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m_loop = &loop;
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}
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// Checked after publishing the loop, so a wake-up that happened before is not lost
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bool pending = terminateRequested || (wakeOnNewCommand && hasQueuedCommand());
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if (!pending) {
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loop.exec();
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}
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{
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std::lock_guard<std::mutex> lg(m_wakeMutex);
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m_loop = nullptr;
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}
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return result;
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}
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void ASyncDBConnectionThread::wake()
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{
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std::lock_guard<std::mutex> lg(m_wakeMutex);
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if (m_loop) {
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QMetaObject::invokeMethod(m_loop, [loop = m_loop] { loop->quit(); }, Qt::QueuedConnection);
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}
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}
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bool ASyncDBConnectionThread::makeConnection()
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{
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using namespace std::literals::chrono_literals;
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// start connecting
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QString conn_string = m_config.connectionString();
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while (!terminateRequested) {
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bool ok = m_connection.connectStart(conn_string); //keywords, values);
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auto start = std::chrono::steady_clock::now();
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if (ok && m_connection.status() != CONNECTION_BAD) {
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QSocketNotifier::Type type = QSocketNotifier::Write;
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while (true) {
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// poll till complete or failed (we can get an abort command)
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auto elapsed = std::chrono::steady_clock::now() - start;
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auto remaining = std::chrono::duration_cast<std::chrono::milliseconds>(30s - elapsed).count();
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WaitResult res = waitForSocket(type, remaining > 0 ? static_cast<int>(remaining) : 0, false);
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if (res == WaitResult::Socket) {
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auto poll_state = m_connection.connectPoll();
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if (poll_state == PGRES_POLLING_OK) {
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qDebug() << "ASyncDBConnection Connected";
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// if connected return true
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doStateCallback({ ASyncDBConnection::State::Connected, "Success" });
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return true;
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}
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else if (poll_state == PGRES_POLLING_FAILED) {
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doStateCallback({ ASyncDBConnection::State::NotConnected, "Failed to connect" });
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return false;
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}
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else if (poll_state == PGRES_POLLING_READING) {
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doStateCallback({ ASyncDBConnection::State::Connecting, "Negotiating" });
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type = QSocketNotifier::Read;
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}
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else if (poll_state == PGRES_POLLING_WRITING) {
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doStateCallback({ ASyncDBConnection::State::Connecting, "Negotiating" });
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type = QSocketNotifier::Write;
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}
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}
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else if (terminateRequested) {
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m_connection.close();
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return false;
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}
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else if (res == WaitResult::Timeout) {
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doStateCallback({ ASyncDBConnection::State::NotConnected, "Connection timed out" });
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m_connection.close();
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return false;
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}
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} // end while (true)
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}
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}
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return false;
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}
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void ASyncDBConnectionThread::communicate()
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{
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while (!terminateRequested) {
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// wait for something to do:
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// - command to send to server
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// - wait for results and (notifies can also come in)
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// - pass each result on to the completion routine
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// - notify comming in from the server
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// - pass to notify callback
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// - connection raises an error
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// - return
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// - stop signal
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// - return
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if (m_state == ASyncDBConnection::State::Connected) {
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if (!waitForAndSendCommand()) {
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return;
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}
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}
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else if (m_state == ASyncDBConnection::State::QuerySend || m_state == ASyncDBConnection::State::CancelSend) {
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// Wait for result, even after a cancel we should wait, for all results
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// New command's are not excepted when one has been send
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waitForResult();
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}
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}
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}
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void ASyncDBConnectionThread::stop()
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{
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terminateRequested = true;
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wake();
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}
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void ASyncDBConnectionThread::doStateCallback(ASyncDBConnection::StateData state)
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{
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qDebug() << "State change " + state.Message;
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m_state = state.State;
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Q_EMIT asyncConnObject->onStateChanged();
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}
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bool ASyncDBConnectionThread::waitForAndSendCommand()
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{
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if (hasQueuedCommand()) {
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doNewCommand();
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return true;
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}
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// Idle connection: a readable socket carries notifies or notices, or signals a lost connection
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if (waitForSocket(QSocketNotifier::Read, -1, true) == WaitResult::Socket) {
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if (!m_connection.consumeInput()) {
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doStateCallback({ ASyncDBConnection::State::NotConnected, "Connection lost" });
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return false;
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}
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}
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// Note if it was stop we can just return and function
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// above will stop looping because terminateRequested has been set too by stop
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return true;
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}
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void ASyncDBConnectionThread::doNewCommand()
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{
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// get command from top of queue (but leave it in the queue, we need the callback)
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if (! m_commandQueue.m_queue.empty()) {
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const Command &command = m_commandQueue.m_queue.front();
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if (command.params.empty())
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m_connection.sendQuery(command.command.c_str());
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else
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m_connection.sendQueryParams(command.command.c_str(), command.params);
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m_timer.start();
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doStateCallback(ASyncDBConnection::State::QuerySend);
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}
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}
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bool ASyncDBConnectionThread::consumeResultInput()
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{
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bool finished = false;
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if (m_connection.consumeInput()) {
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while ( ! finished && ! m_connection.isBusy()) {
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auto res(m_connection.getResultNoThrow());
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{
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qint64 ms = m_timer.restart();
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std::lock_guard<std::mutex> lg(m_commandQueue.m_mutex);
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m_commandQueue.m_queue.front().on_result(res, ms);
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if (res == nullptr) {
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m_timer.invalidate();
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m_commandQueue.m_queue.pop();
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doStateCallback(ASyncDBConnection::State::Connected);
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finished = true;
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}
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}
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}
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// else is still waiting for more data
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}
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else {
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// error during consume
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auto error_msg = m_connection.getErrorMessage();
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qDebug() << "error while communicating with server " << QString::fromStdString(error_msg);
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doStateCallback({ASyncDBConnection::State::NotConnected, QString::fromStdString(error_msg)});
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finished = true;
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stop();
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}
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return finished;
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}
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void ASyncDBConnectionThread::waitForResult()
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{
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bool finished = false;
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while ( ! finished) {
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WaitResult res = waitForSocket(QSocketNotifier::Read, -1, false);
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if (res == WaitResult::Socket) {
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if (consumeResultInput()) {
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finished = true;
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}
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}
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else if (terminateRequested) {
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// Send cancel, close connection and terminate thread
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cancel();
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doStateCallback(ASyncDBConnection::State::Terminating);
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finished = true;
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}
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} // end while
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}
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void ASyncDBConnectionThread::processNotice(const PGresult *result)
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{
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Pgsql::ErrorDetails details = Pgsql::ErrorDetails::createErrorDetailsFromPGresult(result);
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Q_EMIT asyncConnObject->onNotice(details);
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}
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ASyncDBConnection::ASyncDBConnection()
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: m_threadData(std::make_unique<ASyncDBConnectionThread>(this))
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{}
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ASyncDBConnection::~ASyncDBConnection()
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{
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closeConnection();
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}
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ASyncDBConnection::State ASyncDBConnection::state() const
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{
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return m_threadData->m_state;
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}
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void ASyncDBConnection::setupConnection(const ConnectionConfig &config)
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{
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if (m_thread.joinable()) {
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m_threadData->stop();
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m_thread.join();
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}
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m_threadData.reset(new ASyncDBConnectionThread(this));
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m_threadData->m_config = config;
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m_thread = std::thread([this] () { m_threadData->run(); });
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}
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void ASyncDBConnection::doStateCallback(State state)
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{
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m_state = state;
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if (state == State::Connected) {
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m_canceller = m_connection.getCancel();
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m_connection.setNoticeReceiver(
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[this](const PGresult *result) { processNotice(result); });
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}
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Q_EMIT onStateChanged();
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}
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void ASyncDBConnection::closeConnection()
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{
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m_threadData->stop();
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if (m_thread.joinable()) {
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m_thread.join();
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}
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}
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bool ASyncDBConnection::send(const std::string &command, on_result_callback on_result)
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{
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if (command.empty() || state() == State::NotConnected)
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return false;
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{
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std::lock_guard<std::mutex> lg(m_threadData->m_commandQueue.m_mutex);
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m_threadData->m_commandQueue.m_queue.emplace(command, on_result);
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}
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m_threadData->wake();
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return true;
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}
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bool ASyncDBConnection::send(const std::string &command, Pgsql::Params params, on_result_callback on_result)
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{
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if (command.empty() || state() == State::NotConnected)
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return false;
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{
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std::lock_guard<std::mutex> lg(m_threadData->m_commandQueue.m_mutex);
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m_threadData->m_commandQueue.m_queue.emplace(command, std::move(params), on_result);
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}
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m_threadData->wake();
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return true;
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}
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bool ASyncDBConnection::cancel()
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{
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return m_threadData->cancel();
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}
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void ASyncDBConnection::processNotice(const PGresult *result)
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{
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Pgsql::ErrorDetails details = Pgsql::ErrorDetails::createErrorDetailsFromPGresult(result);
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Q_EMIT onNotice(details);
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}
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