Made to remember password of password manager for given time but not completely sure how to implement that yet.
224 lines
6.2 KiB
C++
224 lines
6.2 KiB
C++
#include "MasterController.h"
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#include "ConnectionManagerWindow.h"
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#include "ConnectionList.h"
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#include "ConnectionListModel.h"
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#include "PasswordManager.h"
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#include "MainWindow.h"
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#include "ServerWindow.h"
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#include "BackupDialog.h"
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#include "PasswordPromptDialog.h"
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#include <QDebug>
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#include <QDir>
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#include <QStandardPaths>
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#include <botan/sqlite3.h>
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namespace {
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QString GetUserConfigDatabaseName()
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{
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QString path = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
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QDir dir(path);
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if (!dir.exists()) {
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dir.mkpath(".");
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}
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path += "/pglabuser.db";
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return path;
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}
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}
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MasterController::MasterController(QObject *parent) : QObject(parent)
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{}
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MasterController::~MasterController()
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{
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delete m_connectionManagerWindow;
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delete m_connectionListModel;
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delete m_connectionList;
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}
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void MasterController::init()
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{
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//std::string dbfilename = QDir::toNativeSeparators(GetUserConfigDatabaseName()).toUtf8().data();
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//m_userConfigDatabase = std::make_shared<Botan::Sqlite3_Database>(dbfilename);
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m_userConfigDatabase = QSqlDatabase::addDatabase("QSQLITE");
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m_userConfigDatabase.setDatabaseName(GetUserConfigDatabaseName());
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if (!m_userConfigDatabase.open()) {
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qDebug() << "Error: connection with database fail";
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}
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else {
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qDebug() << "Database: connection ok";
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}
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m_passwordManager = std::make_shared<PasswordManager>();
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m_connectionList = new ConnectionList;
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m_connectionList->load();
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m_connectionListModel = new ConnectionListModel(m_connectionList, this);
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m_connectionManagerWindow = new ConnectionManagerWindow(this, nullptr);
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m_connectionManagerWindow->show();
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}
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void MasterController::showConnectionManager()
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{
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m_connectionManagerWindow->show();
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}
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void MasterController::openSqlWindowForConnection(size_t connection_index)
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{
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auto res = m_connectionListModel->get(connection_index);
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if (res.valid()) {
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auto cc = res.get();
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if (retrieveConnectionPassword(cc)) {
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m_connectionListModel->save(connection_index, cc);
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// TODO instead of directly openening the mainwindow
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// do async connect and only open window when we have
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// working connection
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auto w = new MainWindow(this, nullptr);
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w->setAttribute( Qt::WA_DeleteOnClose );
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w->setConfig(cc);
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w->show();
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}
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}
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}
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void MasterController::openBackupDlgForConnection(size_t connection_index)
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{
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auto res = m_connectionListModel->get(connection_index);
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if (res.valid()) {
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auto cc = res.get();
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if (retrieveConnectionPassword(cc)) {
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m_connectionListModel->save(connection_index, cc);
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auto w = new BackupDialog(nullptr); //new ServerWindow(this, nullptr);
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w->setAttribute( Qt::WA_DeleteOnClose );
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w->setConfig(cc);
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w->show();
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}
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}
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}
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void MasterController::openServerWindowForConnection(size_t connection_index)
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{
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auto res = m_connectionListModel->get(connection_index);
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if (res.valid()) {
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auto cc = res.get();
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if (retrieveConnectionPassword(cc)) {
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m_connectionListModel->save(connection_index, cc);
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auto w = new ServerWindow(this, nullptr);
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w->setAttribute( Qt::WA_DeleteOnClose );
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w->setConfig(cc);
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w->show();
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}
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}
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}
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bool MasterController::retrieveConnectionPassword(ConnectionConfig &cc)
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{
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auto pw_state = cc.passwordState();
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if (pw_state == PasswordState::NotNeeded) {
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return true;
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}
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else if (pw_state == PasswordState::SavedPasswordManager) {
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std::string pw;
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bool result = getPasswordFromPskdb(getPskId(cc), pw);
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if (result) {
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cc.setPassword(pw);
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return true;
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}
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}
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// Geen else hier want als voorgaande blok niet geretourneerd heeft moeten we wachtwoord
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// ook aan de gebruiker vragen zoals hier gebeurd.
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QString str = ConnectionListModel::makeLongDescription(cc);
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auto dlg = std::make_unique<PasswordPromptDialog>(PasswordPromptDialog::SaveOption, nullptr);
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dlg->setCaption(tr("Connection password prompt"));
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dlg->setDescription(QString(tr("Please provide password for connection %1")).arg(str));
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int exec_result = dlg->exec();
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if (exec_result == QDialog::Accepted) {
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std::string password = dlg->password().toUtf8().data();
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cc.setPassword(password);
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if (dlg->saveChecked()) {
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storePasswordInPskdb(getPskId(cc), password);
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cc.setPasswordState(PasswordState::SavedPasswordManager);
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}
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return true;
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}
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return false;
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}
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bool MasterController::getPasswordFromPskdb(const std::string &password_id, std::string &password)
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{
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if (!UnlockPasswordManagerIfNeeded())
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return false;
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return m_passwordManager->get(password_id, password);
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}
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bool MasterController::storePasswordInPskdb(const std::string &password_id, const std::string password)
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{
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if (!UnlockPasswordManagerIfNeeded())
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return false;
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m_passwordManager->set(password_id, password);
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return true;
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}
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bool MasterController::UnlockPasswordManagerIfNeeded()
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{
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if (m_passwordManager->initialized(m_userConfigDatabase)) {
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if (!m_passwordManager->locked())
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return true;
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while (true) {
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// ask user for passphrase
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auto dlg = std::make_unique<PasswordPromptDialog>(nullptr, nullptr);
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dlg->setCaption(tr("Unlock password manager"));
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dlg->setDescription(tr("Enter password for password manager"));
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int exec_result = dlg->exec();
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bool ok = (exec_result == QDialog::Accepted);
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// IF user gave OK
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if (ok && m_passwordManager->openDatabase(m_userConfigDatabase, dlg->password()))
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return true;
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}
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}
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else {
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// Ask user for passphrase + confirmation, clearly instruct this is first setup
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// create
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auto dlg = std::make_unique<PasswordPromptDialog>(PasswordPromptDialog::ConfirmPassword, nullptr);
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dlg->setCaption(tr("Password manager setup"));
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dlg->setDescription(tr("Enter a strong password for password manager initialization. A strong key will be "
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"derived from your password and it will be impossible to recover anything from the "
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"password manager without the password you enter here."));
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int exec_result = dlg->exec();
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if (exec_result == QDialog::Accepted) {
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QString passphrase = dlg->password();
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if (m_passwordManager->createDatabase(m_userConfigDatabase, passphrase))
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return true;
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}
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}
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return false;
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}
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std::string MasterController::getPskId(const ConnectionConfig &cc)
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{
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std::string id = "dbpw/";
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id += cc.uuid().toString().toUtf8().data();
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return id;
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}
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//std::shared_ptr<Botan::Sqlite3_Database> MasterController::getUserConfigDatabase()
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//{
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// return m_userConfigDatabase;
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//}
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