217 lines
4.4 KiB
C++
217 lines
4.4 KiB
C++
#pragma once
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#include <functional>
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#include <string>
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#include <pgsql/libpq-fe.h>
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#include <cassert>
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#include <QString>
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#include <vector>
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#include <codecvt>
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#include <memory>
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#include <fmt/format.h>
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#include "Pgsql_Result.h"
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namespace Pgsql {
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class Connection;
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/*
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This library has multiple layers.
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Layer 1 delivers lowlevel C++ wrappers for the basic libpq functionality. Adding
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automatic resource management.
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*/
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// class ConnectionParams {
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// public:
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// std::string host;
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// std::string hostaddr;
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// unsigned short port = 5432;
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// std::string dbname;
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// std::string user;
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// std::string password;
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// int connect_timeout = -1; ///< -1 omit (ie uses default)
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// std::string application_name;
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// };
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class Result;
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class Params;
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/** \brief Wrapper for a cancel object from libpq.
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*/
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class Canceller {
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public:
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Canceller() = default;
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Canceller(PGcancel *c);
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Canceller(const Canceller&) = delete;
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Canceller& operator=(const Canceller&) = delete;
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Canceller(Canceller&& rhs);
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Canceller& operator=(Canceller&& rhs);
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~Canceller();
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bool cancel(std::string *error);
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private:
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PGcancel *m_cancel = nullptr;
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};
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/** \brief Class for connecting to the database.
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*
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* The class isolates the programmer from the worst C style parts
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* of the libpq API but is mostly a very thin wrapper.
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*/
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class Connection {
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public:
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Connection();
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~Connection();
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Connection(const Connection &rhs) = delete;
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Connection& operator=(const Connection &rhs) = delete;
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Connection(Connection &&rhs);
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Connection& operator=(Connection &&rhs);
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// void connect(const ConnectionParams ¶ms);
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bool connect(const char *params);
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bool connect(const QString ¶ms)
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{
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return connect(params.toUtf8().data());
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}
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bool connect(const char *const * keywords, const char* const * values, int expand_dbname);
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bool connectStart(const char *params);
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bool connectStart(const std::string ¶ms)
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{
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return connectStart(params.c_str());
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}
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bool connectStart(const QString ¶ms)
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{
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return connectStart(params.toUtf8().data());
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}
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bool connectStart(const char * const *keywords,
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const char * const *values);
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PostgresPollingStatusType connectPoll();
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ConnStatusType status();
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int socket();
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void close();
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Canceller getCancel();
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std::string getErrorMessage() const;
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Result query(const char * command);
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Result query(const QString &command)
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{
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return query(command.toUtf8().data());
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}
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bool sendQuery(const char * query);
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bool sendQuery(const std::string &command)
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{
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return sendQuery(command.c_str());
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}
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bool sendQuery(const QString &command)
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{
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return sendQuery(command.toUtf8().data());
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}
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bool sendQueryParams(const char * command, const Params ¶ms);
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std::shared_ptr<Result> getResult();
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bool consumeInput();
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bool isBusy();
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void setNoticeReceiver(std::function<void(const PGresult *)> callback);
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private:
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PGconn *conn = nullptr;
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std::function<void(const PGresult *)> notifyReceiver;
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static void notifyReceiveFunc(void *arg, const PGresult *result);
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};
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// class Field {
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// public:
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// std::string getName() const;
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// private:
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// //Tuples tuples;
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// int field;
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// //
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// };
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// class Tuples {
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// public:
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// int getRowCount() const;
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// int getColCount() const;
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// Field getField(const std::string &fname);
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// Field getField(const int idx);
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// class const_iterator {
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// public:
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// const_iterator& operator++();
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// };
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// void rewind();
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// };
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// class OkResult: public Result {
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// public:
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// /** If the result is a data result then returns an interface for processing this data.
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// The returned interface remains valid as long as this OkResult exists.
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// */
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// Tuples* hasTuples();
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// };
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// class ErrorResult: public Result {
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//
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// };
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// class ITransaction {
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// public:
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//
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// Canceller Query(std::string query,
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// std::function<void(OkResult)> on_success,
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// std::function<void()> on_cancelled,
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// std::function<void(ErrorResult)> on_error);
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//
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// Canceller Query(std::string query,
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// std::function<void(OkResult)> on_success,
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// std::function<void()> on_cancelled,
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// std::function<void(ErrorResult)> on_error);
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//
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//
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// void Rollback(
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// std::function<void(OkResult)> on_success,
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// std::function<void(ErrorResult)> on_error);
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// void Commit(
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// std::function<void(OkResult)> on_success,
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// std::function<void()> on_cancelled,
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// std::function<void(ErrorResult)> on_error);
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//
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// };
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}
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