pgLab/pglab/ASyncDBConnection.cpp
Eelke Klein f11f9545ac ASyncDBConnection is now based of boost::asio instead of using it's own thread.
connection: tested OK
querying: tested OK
notices: should be working
cancel: todo
2017-08-24 21:12:32 +02:00

461 lines
14 KiB
C++

#include "ASyncDBConnection.h"
#include "waithandlelist.h"
#include "ScopeGuard.h"
#include <chrono>
#include <sys/select.h>
using namespace boost::asio;
ASyncDBConnection::ASyncDBConnection(boost::asio::io_service &ios)
: m_asioSock(ios)
{
}
ASyncDBConnection::State ASyncDBConnection::state() const
{
return m_state;
}
void ASyncDBConnection::setupConnection(const ConnectionConfig &config)
{
// if (m_thread.joinable()) {
// m_threadData.stop();
// m_thread.join();
// }
// m_threadData.m_config = config;
// m_thread = std::thread([this] () { m_threadData.run(); });
m_config = config;
auto keywords = m_config.getKeywords();
auto values = m_config.getValues();
bool ok = m_connection.connectStart(keywords, values);
// auto start = std::chrono::steady_clock::now();
if (ok && m_connection.status() != CONNECTION_BAD) {
auto sock_handle = m_connection.socket();
m_asioSock.assign(ip::tcp::v4(), sock_handle);
m_asioSock.non_blocking(true);
m_asioSock.async_write_some(null_buffers(),
[this] (boost::system::error_code ec, std::size_t s)
{ async_connect_handler(ec, s); }
);
}
}
void ASyncDBConnection::async_connect_handler(boost::system::error_code ec, std::size_t s)
{
auto poll_state = m_connection.connectPoll();
if (poll_state == PGRES_POLLING_OK) {
// if connected return true
doStateCallback(State::Connected);
}
else if (poll_state == PGRES_POLLING_FAILED) {
doStateCallback(State::NotConnected);
}
else if (poll_state == PGRES_POLLING_READING) {
doStateCallback(State::Connecting);
m_asioSock.async_read_some(null_buffers(),
[this] (boost::system::error_code ec, std::size_t s)
{ async_connect_handler(ec, s); }
);
}
else if (poll_state == PGRES_POLLING_WRITING) {
doStateCallback(State::Connecting);
m_asioSock.async_write_some(null_buffers(),
[this] (boost::system::error_code ec, std::size_t s)
{ async_connect_handler(ec, s); }
);
}
}
void ASyncDBConnection::doStateCallback(State state)
{
m_state = state;
if (state == State::Connected) {
m_connection.setNoticeReceiver(
[this](const PGresult *result) { processNotice(result); });
}
std::lock_guard<std::mutex> lg(m_stateCallback.m_mutex);
if (m_stateCallback.m_func) {
m_stateCallback.m_func(state);
}
}
void ASyncDBConnection::closeConnection()
{
// m_threadData.stop();
// if (m_thread.joinable()) {
// m_thread.join();
// }
// SHould this be async too????
m_connection.close();
}
bool ASyncDBConnection::send(const std::string &command, on_result_callback on_result)
{
// {
// std::lock_guard<std::mutex> lg(m_threadData.m_commandQueue.m_mutex);
// m_threadData.m_commandQueue.m_queue.emplace(command, on_result);
// m_threadData.m_commandQueue.m_newEvent.notify_one();
// }
m_connection.sendQuery(command);
m_timer.start();
doStateCallback(State::QuerySend);
m_asioSock.async_read_some(null_buffers(),
[this, on_result] (boost::system::error_code ec, std::size_t s)
{ async_query_handler(ec, s, on_result); }
);
return true;
}
bool ASyncDBConnection::send(const std::string &command, Pgsql::Params params, on_result_callback on_result)
{
// {
// std::lock_guard<std::mutex> lg(m_threadData.m_commandQueue.m_mutex);
// m_threadData.m_commandQueue.m_queue.emplace(command, std::move(params), on_result);
// m_threadData.m_commandQueue.m_newEvent.notify_one();
// }
m_connection.sendQueryParams(command.c_str(), params);
m_timer.start();
doStateCallback(State::QuerySend);
m_asioSock.async_read_some(null_buffers(),
[this, on_result] (boost::system::error_code ec, std::size_t s)
{ async_query_handler(ec, s, on_result); }
);
return true;
}
void ASyncDBConnection::async_query_handler(boost::system::error_code ec, std::size_t s, on_result_callback on_result)
{
bool finished = false;
if (m_connection.consumeInput()) {
while ( ! finished && ! m_connection.isBusy()) {
auto res = m_connection.getResult();
qint64 ms = m_timer.restart();
on_result(res, ms);
if (res == nullptr) {
m_timer.invalidate();
doStateCallback(State::Connected);
finished = true;
}
}
// else is still waiting for more data
}
else {
// error during consume
}
//return finished;
if (!finished) {
// wait for more
m_asioSock.async_read_some(null_buffers(),
[this, on_result] (boost::system::error_code ec, std::size_t s)
{ async_query_handler(ec, s, on_result); }
);
}
}
bool ASyncDBConnection::cancel()
{
return false; //m_threadData.cancel();
}
void ASyncDBConnection::setStateCallback(on_state_callback state_callback)
{
std::lock_guard<std::mutex> lg(m_stateCallback.m_mutex);
m_stateCallback.m_func = state_callback;
}
void ASyncDBConnection::setNoticeCallback(on_notice_callback notice_callback)
{
std::lock_guard<std::mutex> lg(m_noticeCallback.m_mutex);
m_noticeCallback.m_func = notice_callback;
}
void ASyncDBConnection::processNotice(const PGresult *result)
{
std::lock_guard<std::mutex> lg(m_noticeCallback.m_mutex);
if (m_noticeCallback.m_func) {
Pgsql::ErrorDetails details = Pgsql::ErrorDetails::createErrorDetailsFromPGresult(result);
m_noticeCallback.m_func(details);
}
}
// ASyncDBConnection::Thread::Thread()
// {}
//
// void ASyncDBConnection::Thread::run()
// {
// m_terminated = false;
// SCOPE_EXIT {
// m_state = State::NotConnected;
// m_terminated = true;
// };
// while (!terminateRequested) {
//
// // make or recover connection
// if (makeConnection()) {
// m_connection.setNoticeReceiver(
// [this](const PGresult *result) { processNotice(result); });
// m_canceller = m_connection.getCancel();
//
//
// // send commands and receive results
// communicate();
// }
// else {
// // It is not possible to determine the source of the problem.
// // Accept for PQconnectionNeedsPassword
//
// // Pass problem to main thread and stop this thread
//
// // Main thread needs to know it has to restart connecting if it want's to.
// // TODO: add status functions to help main thread so it doesn't have to remember
// // everything reported through callbacks.
//
// break;
// }
// }
// // close connection
// }
//
// bool ASyncDBConnection::Thread::cancel()
// {
// return m_canceller.cancel(nullptr);
// }
// bool ASyncDBConnection::Thread::makeConnection()
// {
// //using namespace std::literals::chrono_literals;
//
// // start connecting
// auto keywords = m_config.getKeywords();
// auto values = m_config.getValues();
// #if true
// bool result = m_connection.connect(keywords, values, 0);
// if (result) {
// doStateCallback(State::Connected);
// }
// return result;
// #else
// while (!terminateRequested) {
//
// bool ok = m_connection.connectStart(keywords, values);
// auto start = std::chrono::steady_clock::now();
// if (ok && m_connection.status() != CONNECTION_BAD) {
// int sock = m_connection.socket();
// Win32Event socket_event(Win32Event::Reset::Auto, Win32Event::Initial::Clear);
//
// long fd = FD_WRITE;
// while (true) {
// // poll till complete or failed (we can get an abort command)
// WSAEventSelect(sock, socket_event.handle(), fd);
// WaitHandleList whl;
// auto wait_result_socket_event = whl.add(socket_event);
// //auto wait_result_stop = whl.add(m_stopEvent);
//
// auto nu = std::chrono::steady_clock::now();
// std::chrono::duration<float, std::milli> diff = -(nu-start);
// diff += 30s;
// DWORD timeout = diff.count();
//
// DWORD res = MsgWaitForMultipleObjectsEx(
// whl.count(), // _In_ DWORD nCount,
// whl, // _In_ const HANDLE *pHandles,
// timeout, // _In_ DWORD dwMilliseconds,
// 0, // _In_ DWORD dwWakeMask,
// 0 // _In_ DWORD dwFlags
// );
// if (res == wait_result_socket_event) {
// auto poll_state = m_connection.connectPoll();
// if (poll_state == PGRES_POLLING_OK) {
// // if connected return true
// doStateCallback(State::Connected);
// return true;
// }
// else if (poll_state == PGRES_POLLING_FAILED) {
// doStateCallback(State::NotConnected);
// return false;
// }
// else if (poll_state == PGRES_POLLING_READING) {
// doStateCallback(State::Connecting);
// fd = FD_READ;
// }
// else if (poll_state == PGRES_POLLING_WRITING) {
// doStateCallback(State::Connecting);
// fd = FD_WRITE;
// }
// }
// else if (res == wait_result_stop) {
//
// }
// } // end while (true)
// }
// }
// return false;
// #endif
// }
//
// void ASyncDBConnection::Thread::communicate()
// {
// while (!terminateRequested) {
// // wait for something to do:
// // - command to send to server
// // - wait for results and (notifies can also come in)
// // - pass each result on to the completion routine
// // - notify comming in from the server
// // - pass to notify callback
// // - connection raises an error
// // - return
// // - stop signal
// // - return
//
//
// if (m_state == State::Connected) {
// waitForAndSendCommand();
// }
// else if (m_state == State::QuerySend || m_state == State::CancelSend) {
// // Wait for result, even after a cancel we should wait, for all results
// // New command's are not excepted when one has been send
// waitForResult();
// }
//
// }
// }
//
// void ASyncDBConnection::Thread::stop()
// {
// terminateRequested = true;
// //m_stopEvent.set();
// }
// void ASyncDBConnection::Thread::doStateCallback(State state)
// {
// m_state = state;
// std::lock_guard<std::mutex> lg(m_stateCallback.m_mutex);
// if (m_stateCallback.m_func) {
// m_stateCallback.m_func(state);
// }
// }
// void ASyncDBConnection::Thread::waitForAndSendCommand()
// {
// using namespace std::chrono_literals;
// // lock the data
// std::unique_lock<std::mutex> lk(m_commandQueue.m_mutex);
// if (m_commandQueue.m_queue.empty()) {
// // no data wait till there is data
// m_commandQueue.m_newEvent.wait_for(lk, 1000ms);
// // can we use the predicate to reimplement the stop function???, []{return ready;});
//
// }
// doNewCommand();
//
// #if false
// WaitHandleList whl;
// auto wait_result_new_command = whl.add(m_commandQueue.m_newEvent);
// //auto wait_result_stop =
// //whl.add(m_stopEvent);
//
// DWORD res = MsgWaitForMultipleObjectsEx(
// whl.count(), // _In_ DWORD nCount,
// whl, // _In_ const HANDLE *pHandles,
// INFINITE, // _In_ DWORD dwMilliseconds,
// 0, // _In_ DWORD dwWakeMask,
// 0 // _In_ DWORD dwFlags
// );
// if (res == wait_result_new_command) {
// doNewCommand();
// }
// // if (res == wait_result_stop) return;
// #endif
// }
// void ASyncDBConnection::Thread::doNewCommand()
// {
// // get command from top of queue (but leave it in the queue, we need the callback)
// if (! m_commandQueue.m_queue.empty()) {
// const Command &command = m_commandQueue.m_queue.front();
// if (!command.command.empty()) {
// bool query_send = false;
// if (command.params.empty())
// query_send = m_connection.sendQuery(command.command.c_str());
// else
// query_send = m_connection.sendQueryParams(command.command.c_str(), command.params);
//
// if (query_send) {
// m_timer.start();
// doStateCallback(State::QuerySend);
// }
// else {
// std::string error = m_connection.getErrorMessage();
// // todo: need to report the error
// }
// }
// }
//
// }
// bool ASyncDBConnection::Thread::consumeResultInput()
// {
// bool finished = false;
// if (m_connection.consumeInput()) {
// while ( ! finished && ! m_connection.isBusy()) {
// auto res(m_connection.getResult());
// {
// qint64 ms = m_timer.restart();
// std::lock_guard<std::mutex> lg(m_commandQueue.m_mutex);
// m_commandQueue.m_queue.front().on_result(res, ms);
// if (res == nullptr) {
// m_timer.invalidate();
// m_commandQueue.m_queue.pop();
// doStateCallback(State::Connected);
// finished = true;
// }
// }
//
// }
// // else is still waiting for more data
//
// }
// else {
// // error during consume
//
// }
// return finished;
// }
// void ASyncDBConnection::Thread::waitForResult()
// {
// int sock = m_connection.socket();
//
// fd_set readfds;
// timeval timeout;
// bool finished = false;
// while (!finished && !terminateRequested) {
// FD_ZERO(&readfds);
// FD_SET(sock, &readfds);
//
// timeout.tv_sec = 5;
// timeout.tv_usec = 0;
//
// int select_result = select(sock + 1, &readfds, nullptr, nullptr, &timeout);
// if (select_result > 0) {
// if (FD_ISSET(sock, &readfds)) {
// if (consumeResultInput()) {
// finished = true;
// }
// }
// }
//
// }
// }
/*
*/