pgLab/asyncdbconnection.h

83 lines
1.6 KiB
C++

#ifndef ASYNCDBCONNECTION_H
#define ASYNCDBCONNECTION_H
#include "PgsqlConn.h"
#include "win32event.h"
#include <functional>
#include <mutex>
#include <vector>
#include <thread>
class ASyncDBConnection {
public:
enum class State {
NotConnected,
Connecting,
Connected,
QuerySend,
CancelSend
};
using on_result_callback = std::function<void(Pgsql::Result)>;
using on_state_callback = std::function<void(State)>;
ASyncDBConnection();
void setupConnection(const std::string &connstring);
void closeConnection();
void setStateCallback(on_state_callback state_callback);
/** Sends command to the server.
When the result is in and no result_task_queue was passed then on_result will be
called directly within the thread.
If the command gives multiple results on_result will be called for each result.
*/
bool send(const std::string &command, on_result_callback on_result);
private:
class Command {
public:
std::string command;
on_result_callback on_result;
};
/// Contains all the members accessed by the thread
class Thread {
public:
on_state_callback m_stateCallback;
std::mutex m_stateCallbackMutex;
std::string m_initString;
Thread();
/// Is started as a seperate thread by ASyncDBConnection
void run();
/// Sends a cancel request to the DB server
void cancel();
void stop();
private:
Win32Event m_stopEvent;
Pgsql::Connection m_connection;
bool terminateRequested = false; ///< is set when the thread should stop
bool makeConnection();
void communicate();
void doStateCallback(State state);
};
Thread m_threadData;
std::thread m_thread;
};
#endif // ASYNCDBCONNECTION_H